2025-08-22 22:57:06 +02:00
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/***************************************************************************
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source::worx xtree
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Copyright © 2024-2025 c.holzheuer
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christoph.holzheuer@gmail.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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***************************************************************************/
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2025-09-05 11:49:36 +02:00
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#include <xqsectionmanager.h>
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//! kontstruktor. übergibt den start-index und einen model-knoten mit der beschreibung
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//! der datenknoten.
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XQModelSection::XQModelSection(const QModelIndex& modelIndex, XQNodePtr sheetNode)
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: _modelIndex{ modelIndex }, _sectionRootNode{ sheetNode }
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{
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}
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//! elementvergleich.
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bool XQModelSection::operator==(const XQModelSection& other) const
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{
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return _modelIndex == other._modelIndex && _sectionRootNode == other._sectionRootNode;
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}
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//! true wenn der start-index valide und ein model-knoten vorhanden.
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bool XQModelSection::isValid() const
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{
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return _modelIndex.isValid() && _sectionRootNode;
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}
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QModelIndex XQModelSection::persistentModelIndex() const
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{
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return _modelIndex.operator QModelIndex();
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}
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XQNodePtr XQModelSection::sectionRootNode() const
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{
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return _sectionRootNode;
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}
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//! Gibt den sheet-node zurück, das ist die model-beschreibung,
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//! siehe modelsheet.xml:
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//! <section>
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//! <header>
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//! <data> <- dort
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//! __fix! das versteht doch kein mensch!
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XQNodePtr XQModelSection::sheetRootNode() const
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{
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return _sectionRootNode->find_child_by_tag_name( c_ModelSheet );
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}
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//! Gibt den content root node zurück, das ist der
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//! zeiger auf die realen inhalte.
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XQNodePtr XQModelSection::contentRootNode() const
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{
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return _contentRootNode;
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}
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void XQModelSection::setContentRootNode( const XQNodePtr contentRootNode ) const
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{
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_contentRootNode = contentRootNode;
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}
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//! gibt die zeile des start-index zurück.
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int XQModelSection::XQModelSection::row() const
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{
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return _modelIndex.row();
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}
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//! gibt den 'content type' zurück.
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const QString& XQModelSection::contentType() const
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{
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return _sectionRootNode->attribute( c_ContentType );
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}
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//! gibt das dieser section entsprechende header-item zurück.
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XQItem& XQModelSection::XQModelSection::headerItem() const
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{
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return XQItem::xqItemFromIndex( _modelIndex );
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}
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//! testet, ob die unter 'sectionKey' eine gültige section vorhanden ist.
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bool XQSectionManager::hasValidSection(const QString& sectionKey) const
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{
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if (!_sections.contains(sectionKey) )
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return false;
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return _sections.at(sectionKey).isValid();
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}
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const XQModelSection& XQSectionManager::sectionByKey( const QString& sectionKey )
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{
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if( hasValidSection( sectionKey ) )
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return _sections.at(sectionKey);
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static const XQModelSection s_DummySection;
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return s_DummySection;
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}
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//! gibt für einen model index die 'zuständige' section zurück.
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const XQModelSection& XQSectionManager::sectionByIndex( const QModelIndex& index ) const
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{
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return sectionByRow( index.row() );
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}
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//! gibt für eine zeile die 'zuständige' section zurück: der bestand an section wird
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//! nach der passenden section durchsucht.
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const XQModelSection& XQSectionManager::sectionByRow(int itemRow ) const
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{
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int i = _sections.size() - 1;
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for (; i >= 0; --i)
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{
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if ( _sections.at(i).persistentModelIndex().row() < itemRow )
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return _sections.at(i);
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}
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static XQModelSection s_DummySection;
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return s_DummySection;
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}
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const XQModelSection& XQSectionManager::createSection(const QString& sectionKey, const QModelIndex& modelIndex, XQNodePtr sheetNode)
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{
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// 6. jetzt können wir auch die sction erzeugen
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XQModelSection section(modelIndex, sheetNode );
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_sections.addAtKey( sectionKey, section);
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return sectionByKey(sectionKey);
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}
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//! ermittelt die erste zeile einer section.
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int XQSectionManager::firstRow(const QModelIndex& idx) const
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{
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return sectionByRow(idx.row() ).row();
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}
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//! ermittelt die zeile unterhalb des gegebenen modelindex,
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//! zum einfügen neuer items ebendort.
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int XQSectionManager::lastRow(const QModelIndex& idx) const
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{
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return lastRow(sectionByRow(idx.row()));
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}
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//! ermittelt die zeile unterhalb der gegebenen section,
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//! zum einfügen neuer items ebendort.
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int XQSectionManager::lastRow(const XQModelSection& section ) const
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{
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//qDebug() << " -- last row in section: " << section.modelIndex.data().toString() << " --> " << section.modelIndex.row();
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// row() der section unterhalb dieser
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// __fix? index mit speichern?
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int index = _sections.indexOf(section);
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if (index > -1)
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{
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// last section? return last row of model
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if (index == _sections.size() - 1)
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return section.persistentModelIndex().model()->rowCount();// - 1;
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// return row above the row of the next section -> last row of given section
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return _sections.at(index+1).row();
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}
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return -1;
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}
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//! gibt alle sections aus, zum ankucken.
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void XQSectionManager::dump() const
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{
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qDebug() << " --- sections dump(): " <<_sections.size() << " entries.";
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for( int i = 0; i<_sections.size(); ++i )
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{
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QModelIndex idx = _sections.at(i).persistentModelIndex();
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qDebug() << " --- sections:" << i << "row: " << idx.row() << " keyOf(i): " << _sections.keyOf(i) << " indexData: "<< idx.data().toString() << " itemData: " << XQItem::xqItemFromIndex(idx).data(Qt::DisplayRole).toString();
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}
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}
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