add signal prototypes
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@@ -95,12 +95,16 @@ public:
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*/
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virtual void onItemChanged( XQItem& item ) = 0;
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public slots:
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virtual void onShowContextMenu(const QPoint& point);
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virtual void onActionTriggered(QAction* action);
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virtual void onToggleSection(const QString& sectionKey );
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// handle XQCommands ( == UndoCommand )
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virtual void onCommandRedo( const XQCommand& command );
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virtual void onCommandUndo( const XQCommand& command );
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